[[2026 Games]] ![|500|400x589](https://cdn2.steamgriddb.com/thumb/04766957db82a24eaa3006fb015798ba.jpg) ## 2026-05-30 I am technically a **Warframe** vet, in the sense that I played it day one when it first came out in 2013, went, “this is ass,” and stopped thinking about it. As time passed, I heard how it got better and better, but subsequently became more and more impenetrable. I tried to jump back in multiple times, but just couldn’t do it. Maybe being unemployed was the missing ingredient, same with [[Diablo IV]]. Maybe it’s because it got a Switch 2 upgrade and dropped on Android, so I can play it basically anywhere. Or maybe it’s the fact that its onboarding got reworked (it’s probably this). But I’m locked in now. Don’t get me wrong, **Warframe** is still a heavy investment. It took about 20 hours for the plot to finally start clicking for me, and I admit to buying a Frame on discount so I could enjoy myself from the jump. [^1] But man when it finally hit, it *hit*. It’s basically all I can think about nowadays. The big mid-game twist was as interesting as everyone said it would be. The mods I picked up became more interesting and impactful, and I had to actually theorycraft some builds after hitting a bit of a wall. And the steady pace of progression makes it so that I can log in, do a few missions and feel satisfied with my time. **Warframe** is jank at times, messy always, and unintuitive frequently. But more than anything else, it’s *ambitious*. It’s a game that swings very high above its weight-class in ways that few games do. I mean as of this writing it’s now outlived **Destiny 2**. I know I’ve still just scratched the surface. Even as I’m confused about who Rell is, don’t get why my evil grandpa is planet-sized, and hav ## 2026-06-06 I thought I was warframe-pilled before but it’s now reached “becoming my entire personality” territory. I finally got to play through **1999** and it was worth every minute to reach it. I loved everything about it. It was nice to play a part of the game that actually had an ensemble cast. The protoframes are all endearing in their own way, which is surprising because I usually find at least one person annoying given how prickly I am. The main quest was probably my favorite besides the New War, and I probably liked this one a little better. This one did have motorcycles, after all. The MSN Messenger stuff is scarily accurate. The people who worked on this were definitely of the 90s/early 2000s era. I appreciate each protoframe having their own distinct texting style. And you can date your favorite blorbo! You know we eat that shit up. I am currently gunning for Aoi, because I'm basic, but they’re all hot in their own ways so you’ll find your flavor somewhere here. All of that said, **Warframe 1999** was also a wall. I’ve only been able to do the MSQ and the messaging stuff, because my Frame was simply ill-equipped for anything else. This means learning how to actually play the game, and has also led to me [[Warframe Theorycrafting|making a page here on Obsidian]] to keep track of the build I’m working on for my Oraxia. This is where the grind really begins, but I cut my teeth on the likes of [[Phantasy Star Portable 2 Infinity|Phantasy Star]], so it’s right up my alley. I already made a breakthrough with my primary weapon and a toxin build, so now I’m going to focus on clearing out the star chart and getting some of those *really* good mods. And ripping the Circuit every week so I can try more frames. I have a Titania in the oven as we speak, lol. Long story short, this continues to be the only game I think about, and likely will be for the foreseeable future. There’s been a bit of a drought as of this writing, and **Mina the Hollower**, whilst great, is something I have to take frequent breaks from. So for now, space ninjas go brrr. [^1]: Oraxia my beloved