## 2025-02-12 Finished this in a couple of days while I was crashing out so I didn't write notes as I played but my opinion on **A Link to the Past** is that it's perfectly serviceable in 2025. Yes I'm fully aware that the entirety of my opinion is being predicated on the fact that I have already played a million other **Zelda** games before finishing this one, but it is how I feel in the moment. I can certainly appreciate **LTTP** in retrospect as the cornerstone of what **Zelda** is. It was cool seeing the first instances of the Triforce and the open-world and dungeons and whatnot. It is unreal that a game this large and polished came out in 1991. And I liked it more than [[The Legend of Zelda - The Minish Cap]]. But by the time I was done I was kind of just like "okay, cool" and moved on. Every other **Zelda** game that has come out since **LTTP** has refined the formula more or less, or added a twist to it. Because **Ocarina of Time** is what I played first, it feels like **LTTP** is a 2D version of that. But for anyone that grew up with **LTTP**, it'd be the opposite, with **OOT** feeling like a 3D version of *their* favorite game of all time instead. One thing that I really appreciated about **Link to the Past** is that it was pretty damn difficult. Call it me being soft or getting old or whatever, but it beat my ass and I used a lot of save states. I don't usually care about or for difficulty, but most **Zelda** games are cakewalks. They're all vibes. **LTTP** has some teeth to it which I can appreciate that I had to actually think, especially during some of the later dungeons and boss battles. So yeah, revolutionary game for its time and I'd never say otherwise. If I was born a few years earlier and got an [[Super Nintendo|SNES]] as my first console instead of a Nintendo 64 I'm sure it would have rewired my brain-chemistry. But for the me of now it was just a very very good game from 1991 that I doubt I'll ever go back to the same way I do **OOT** or other **Zelda**.