# [GB Studio by Chris Maltby](https://chrismaltby.itch.io/gb-studio) **[Update] GB Studio 3.1.0 now available!** This one is a big quality of life update with lots of improvements to scripting and music editing, we have a new music template file and even the support for sound effect files (.wav, .vgm and fx hammer!) that was promised back in the early previews of v3! We've also launched a new GB Studio site featuring improved documentation at [https://www.gbstudio.dev/](https://www.gbstudio.dev/) Full changelog is available at [https://github.com/chrismaltby/gb-studio/blob/main/CHANGELOG.md#310---2022-09-11](https://github.com/chrismaltby/gb-studio/blob/main/CHANGELOG.md#310---2022-09-11) If you spot any problems, please make sure to report an issue at [https://github.com/chrismaltby/gb-studio/issues](https://github.com/chrismaltby/gb-studio/issues) [](https://github.com/chrismaltby/gb-studio/issues) [](https://github.com/chrismaltby/gb-studio/issues) [](https://github.com/chrismaltby/gb-studio/issues) **[Update] GB Studio 3.0 now available!** Wow, has it been that long? Over a year since the last GB Studio 2 beta, we’ve skipped right over to GB Studio 3.0 to mark the big changes that our new game engine will allow both now and in the future. This is a big update introducing: * Export for [Analogue Pocket](https://www.analogue.co/pocket)! * Parallax scrolling backgrounds! * Sprite animation editor! * Large sprites! * Music editor! * Multiple fonts! * Custom emotes! * GBVM scripting language (more on this later) Full changelog is available at [](https://github.com/chrismaltby/gb-studio/blob/main/CHANGELOG.md#300)[https://github.com/chrismaltby/gb-studio/blob/main/CHANGELOG.md#300](https://github.com/chrismaltby/gb-studio/blob/main/CHANGELOG.md#300) Documentation has been updated with details about many of the new features at[](https://develop.gbstudio.dev/docs/)[https://www.gbstudio.dev/docs/](https://www.gbstudio.dev/docs/). If you’ve got an existing project make sure to back it up before migrating, you might need to follow the steps on [https://www.gbstudio.dev/migrate](https://www.gbstudio.dev/migrate) too. There’s a few things that were demoed that didn’t quite make it into this release (like WAV sound effects), they’ll be coming in later updates so keep checking back! Thanks for the support everyone! And thanks to everyone who has donated to help me make GB Studio as good as it can be. Feel free to set the price to $0 if you want though, no pressure. You can download on GitHub (along with all the previous releases) if you want too at [](https://github.com/chrismaltby/gb-studio/releases)[https://github.com/chrismaltby/gb-studio/releases](https://github.com/chrismaltby/gb-studio/releases) \--- GB Studio is a visual game builder with no programming knowledge required allowing you to make real Game Boy ROMs in minutes. You can run the games on any emulator or you can run them on your Game Boy if you've got a flash cart! Full documentation is available at [https://www.gbstudio.dev/](https://www.gbstudio.dev/). It's open source too! Can't wait to see what you make! \- Chris [[Turn Based Battle for GB Studio V3]]