Title:: Dungeons of Hinterberg From:: [[Games]] Developer:: Microbird Genre:: "Role-playing (RPG)", "Hack and slash/Beat 'em up", "Adventure", "Indie" Modes:: Single player Thumbnail:: ![100](https://images.igdb.com/igdb/image/upload/t_cover_big/co8oq4.jpg) Release:: 2024 Date Added:: 2024-09-15 Comment:: I miss OG Zelda. Rating:: 8/10 Played:: 1 --- # Storyline > Welcome to Hinterberg, a new tourist hotspot in the idyllic Austrian Alps! You play as Luisa, a burnt-out law trainee taking a break from her fast-paced corporate life to conquer the Dungeons of Hinterberg. There are plenty of dungeons to find and adventures to be had in Hinterberg – will Luisa be sent packing on her first day, or remain to become a Master Slayer? Only one way to find out… Having a lot of fun with this one! It's very much classic Zelda in format, with nice, fun dungeons that you solve puzzles and fight in. Then in the evenings you get supplies and hang out with someone before you go back out there. The best part, imo, is that the social aspects are actually *not* as important as I was worried they'd be. They do give you buffs and perks and stuff, but they're not very involved, you basically just pick someone and hang. You don't have right answers to pick like in Persona[^1]. The real focus is the dungeons, which are all very fun! They're short so far but I feel like they're getting longer. The combat isn't anything wild, but still satisfying, especially when you get the combo meter. Graphically it's very pretty, and I love the music, it's so nice. I was worried the game would be too "cozy," but so far there's an intriguing plot about tourism in small towns, and the game actually interrogates the idea of turning video game dungeons into a circus for people to hang out in. I'm excited to see where it goes and hope it sticks the landing! I'd describe this game in one word: pleasant! It has a very engaging and fun loop, with very little fluff. I'll see about posting full thoughts later. [^1]: I think? Doesn't seem like it at least.